﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameEngine;

namespace EndGameDBTester
{
    /// <summary>
    /// EGTB Selection settings
    /// </summary>
    [Serializable]
    public class EGTBSelection
    {
        public string EGTBPath
        { get; set; }

    }
}
